Interaction Director in the Design Studio.
At Google I worked as a Senior UX Engineer at Google Research. My team investigated new uses for computational photography and image making with machine learning.
From 2014-2017 I was a creative technologist on the Apple Prototyping team. The team explores how new hardware and technologies might enable compelling user experiences as Apple products.
During the summer of 2014, I worked at NASA's Jet Propulsion Lab and Caltech to identify and solve data visualization challenges. My team created "Interferometer Watch," a dashboard for quickly assessing the state of LIGO equipment.
At The Office for Creative Research, we created a tool for the Microsoft Cybercrime Center which maps and visualizes botnets in the wild to give researchers a more intuitive way of understanding their activity over time.
Tunnel Vision is an iPhone app that turns any MTA subway map into an interactive experience. Point your phone at the map to bring it to life with train positions and data about New York City. Available in the AppStore.
The “Art & Sound of Tennis” was an interactive wall at the US Open that invited fans create abstract, generative art.
I worked with Red Paper Heart to develop a computer vision application in Cinder.
Contract iPad development on Paper, Apple's “App of the Year” in 2012.
An audio-reactive homage to retro gaming, designed for a 120 foot video wall in the IAC building. Created with Ryan Bartley for Big Screens 2013 at ITP.
An iPad app that visualizes the cupping scores of over 700 specialty coffees. Created as a final project for Data Representation at ITP. Available in the AppStore.
A parody Chrome Extension that lets you see the web through the eyes of designer Nick Felton.
I asked a handful of my friends to control me through a Human Programming Interface (HPI), using a 360° video feed. They had a simple mission; buy me some coffee.
A sculpture representing the impact of Hurricane Sandy on the NYC subway system. This 3-dimensional map shows how long it took each station to resume operation after the system-wide shutdown on October 28, 2012.
This iOS app contains a collection of sketches inspired by Daniel Shiffman's book The Nature of Code. Each sketch investigates a different topic, ranging from physics simulation to flocking behavior. Available in the AppStore
Gestural representations of the Mona Lisa captured with long-exposure photographs. Computer vision is used to track the position of the screen, which then displays the corresponding segment of the image.
A physical radio that reads Twitter feeds in real-time. Constructed with a Raspberry Pi and controllable via the hardware interface and Twitter commands.
An Arduino car designed to chase laser-beams.
Developed two children's books for the iPad. Both were named “New & Noteworthy” in the AppStore.
Prototyped the next-generation of iPad interfaces in Objective-C.
iOS Development with hardware integration for R/GA.
Picup is an iOS Application that facilitates file uploads in mobile web browsers and native applications. Available in the AppStore.
An iPhone app to track, rate and share wine. Now under new ownership. Available in the AppStore.
Make pictures of your friends say silly things. Created with Robert Hodgin.
Design and development of experimental mobile interfaces using Qt.